=============================================================================
* General Info *

Title                   : Industrial Rumble

Archive                 : industrial.zip

Release Date (DD/MM/YY) : 02/04/07

Build			: 1.10

Author                  : Carl-Magnus Björkell (aka NRGizeR)
Email Address           : carl-magnus.bjorkell@pp.inet.fi

Build notes:            : I accidentally compiled and older .map version before
                          the release of industrial. This caused me to release
                          a version that had about 25% higher r_speeds than
                          this version. I noticed it a couple of days later
                          when I was playing online and noticed lag. This version
                          also contains some more clips to fix the stuck-points
                          that were discovered after the release. Sorry for
                          the inconvenience :(

Description             : Map for Action Quake (http://action.telefragged.com).

                          The map features an industrial area, complete with a
                          car repair shop, timber yard, silos, and various
                          light industrial buildings. Take a stroll in the
                          settings sun, and the gangs that flood the area this
                          time of day.

Installation            : Unzip industrial.zip into the root of your Action Quake
                          game folder (quake2/action), with subdirectories
                          enabled (!)

Additional Credits to   : WizardExt for some textures
                          Beavisss for some textures
                          peep for some textures
			  Others for textures as well (don't know them all)
			  delta for input and/or ideas
			  The whole of LM// for playtesting and feedback.
                          www.aq2suomi.com, www.aq2world.com and their
                          forum visitors!

			  Argh! for ArghRad
			  Geoffrey DeWan for his improved compiling tools
                          Rust (www.gamedesign.net) for the great tutorials
                          A-Team for making the greatest Quake2 mod ever.
                          id Software for Quake 2.


=============================================================================
* Play Info *

Game                      : Action Quake (Quake2)
Single player             : Yes (only for looking around)
Teamplay                  : Yes
Deathmatch		  : Yes
Suggested Player Load	  : 4-16 (8 spawnpoints)

New Graphics              : Yes
New Music                 : Yes
New Sounds                : Yes
New Sky			  : No
DLL                       : No
Locations File		  : Yes

* Construction Info *

Base                      : New level from scratch
Build time                : On and off for about half a year.
                            Active build time around a couple of weeks.
Compile Machine           : AMD64 3500+
    QBSP3 Time            : 5 seconds
    QVIS3 Time            : 456 seconds
    ARGHRAD (-extra) Time : 6246 seconds

Editors Used		  : GtkRadiant, ArghRad, Geoffrey DeWan's QBSP3 and QVIS3, 
                            gimp, wally.

Known Bugs                : None.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.

All textures and sounds not made by me are the property of their
respective owner. You may distribute the archive industrial.zip in
whatever way you see fit as long as the archive remains intact and
is distributed freely. It is strictly prohibited to, without my written
permission, commercially distribute any of the files in this archive.

Enjoy.
